I managed to find a new problem..
Once again I`m making trucks out of props and the problem is..
How to remove parts (like the original wheels) from a track prop??
Another problem
- smork428
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Another problem
Kui sa seda vaatad,siis sa oled ajudeta haisev väärakas!
- ZOtm_BigDOGGe
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Depending on the model, you'd delete the faces/polygons that the wheel textures are mapped to (press spacebar to cycle from face to face, and press CONTROL-DELETE with Binedit 2.0 or newer, or CONTROL-X with older versions like Ver. 1.07 or lower).
If it's a simple model that has the wheels using the same polys as portions of the rest of the model, then some rebuilding of the model mesh may be necessary.
If it's a simple model that has the wheels using the same polys as portions of the rest of the model, then some rebuilding of the model mesh may be necessary.
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