Am I using to much in one area? Or is it because I use different textures on them or different heights...
Or maybe it's just my laptop that can't handle it [umm]
groundboxes must be over the water limit.Roxxy wrote:I'm working on some ideas for a new track. It includes a lot of groundboxes in the same area and it gives problems. The boxes don't look good in game. You can look underneath them, the wall doesn't seem to stand on the ground.


Problem solved, Thx!Phineus wrote:Yes, the problem you describe happens when the bottom of the ground box goes beneath the level of the water. Whatever the water level is, raise the bottom of the box to the same level and it "should" be okay.
>Invisible wall effectPhineus wrote:> clipping effect
Understood. I'm not sure I've seen it but it wouldn't surprise me.
> the invis wall thing
Okay. I never heard it described like that but that's a very common one.
For what it might be worth traxx v1.5 will let you use those little arrow up/down buttons for very precise movement of the model's altitude. Using the keyboard for horizontal placement is pretty good too, much better than using the mouse.
> wont the model move back down if you ever select it? or try to move it?
Probably. But once you have it in place, leave it alone :-p
PS. If you want all models (with the same name) to be the same height, you can always walk through the sit file and adjust them manually. I've done this more than once.