btw here's my system specs...
Processor - AMD Athlon 64 X2 5200+
Memory - 6 gb OCZ SLI DDR2 SDRAM
Graphics - ATI Radeon HD3650 @ 512 GDDR2 PCI-E 16x
OS - Windows 7 Home Premium 64 bit
MoBo - ECS Elitegroup Black A780GM-A
DirectX Ver - DirectX 11

The optimum resolution for my monitor is 1920 x 1200, but it's ran at 1024 x 768 ever since I got it. That's my settings, and it crashes with them. And no, I can't click on the 3dfx option (one reason because Idk how, honestly).Kmaster wrote:tj: how's that? you can even click the 3dfx option in the graphics dialog?

options->graphics->graphics render->3DFXTlathamXmahtalT wrote:And no, I can't click on the 3dfx option (one reason because Idk how, honestly).
That's only for dgvoodooSky wrote:The glide DLL needs to be in the mtm2 directory for it to work.
That's Z's GlideWrapper, not dgvoodoo.anarchyxf36 wrote:I used the DG version. But i never had to install any .dll's though. ONE thing i did have to do is go into the folder that glidewrapper installed to and open up the file called glide_wrapper.zbag.ini and actually add the comand line...
OOOOOHHH you mean IN-game.Sky wrote:If you cant click on the 3dfx option in game, then your glide wrapper isn't installed correctly.
The glide DLL needs to be in the mtm2 directory for it to work.
I will upload DGvoodoo wrapper to my site a little bit later (changing some things around on the server).
With DGvoodoo, you drop the Glidexxx.DLL into the MTM2 directory, then open dgVoodooSetup.exe browse to where you put the dll, and apply the changes you have made.
You should also remove the glide dll that is already in there to make sure MTM2 uses DG's glide insteaad of the stock one.