Search found 28 matches

by PhFoxy
Mon Jun 12, 2023 5:54 am
Forum: General Discussion
Topic: No MTM3? How about a 2.1?
Replies: 39
Views: 2697656

Re: No MTM3? How about a 2.1?

I guess we have MTM 2.2 with the community patch nearly 20 years later.
by PhFoxy
Tue Jun 06, 2023 7:44 am
Forum: Track Talk
Topic: Clover by Cale
Replies: 1
Views: 55707

Re: Clover by Cale

Had good fun playing this online with my friends :D
by PhFoxy
Sat Jun 03, 2023 11:59 am
Forum: General Discussion
Topic: Project Monster release
Replies: 2
Views: 29353

Re: Project Monster release

Very nice to see this project being finished. Good work!
by PhFoxy
Sat Jun 03, 2023 11:58 am
Forum: General Discussion
Topic: Use modern Xbox controls on MTM2 through Steam!
Replies: 2
Views: 26591

Re: Use modern Xbox controls on MTM2 through Steam!

That's so cool. Too bad I'm already so used to keyboard. Oh well :p
by PhFoxy
Sat Nov 19, 2022 6:51 am
Forum: General Discussion
Topic: The game's stuck at 60fps
Replies: 4
Views: 29828

Re: The game's stuck at 60fps

Thank you so much! That worked perfectly.
by PhFoxy
Sat Nov 19, 2022 5:20 am
Forum: General Discussion
Topic: The game's stuck at 60fps
Replies: 4
Views: 29828

Re: The game's stuck at 60fps

Yes, I do have DgVoodoo, But I disabled Vsync and I don't have any other Glide Wrapper software, I even tried removing DgVoodoo entirely and It's still stuck at 60Fps.
by PhFoxy
Fri Nov 18, 2022 3:52 am
Forum: General Discussion
Topic: The game's stuck at 60fps
Replies: 4
Views: 29828

The game's stuck at 60fps

I've been getting this problem in MTM2 where the game's stuck at 60fps when choosing Direct3D rendering.
And it works just fine with 3DFX rendering but the problem with that is the only 16:9 resolution is extremely small.
Is there no way around this or am I doing something wrong here?
by PhFoxy
Tue Aug 30, 2022 2:37 pm
Forum: General Discussion
Topic: Stuck throttle when using manual transmission.
Replies: 3
Views: 28743

Re: Stuck throttle when using manual transmission.

Yeah, With manual transmission the trucks accelerates automatically until you press brake, Then you have to press forward again and it will accelerate again without the need of holding forward, Basically it's toggle to accelerate
by PhFoxy
Sun Mar 20, 2022 5:08 am
Forum: General Discussion
Topic: Project Monster & MTM2 Trucks.
Replies: 2
Views: 25049

Re: Project Monster & MTM2 Trucks.

I'm Interested to do some beta testing, Make sure to add some mtm2 style racing aswell :D
by PhFoxy
Fri Feb 18, 2022 3:18 am
Forum: General Discussion
Topic: An older MTM2 build
Replies: 13
Views: 62559

Re: An older MTM2 build

[quote=Kmaster]that's hypercube on beta build 18. It's the beta available on the front page. By then most of the rumbles were finished.

The placeholder textures are still a mistery. They are not present on any MTM1 track, not even the add-on tracks.


By the way, I uploaded to youtube a mtm2 beta10 ...
by PhFoxy
Thu Feb 17, 2022 4:47 am
Forum: General Discussion
Topic: An older MTM2 build
Replies: 13
Views: 62559

Re: An older MTM2 build

Interesting! Those were probably placeholder textures, Until proper textures were made, I have a screenshot of HyperCube from another beta, I'm sure I still have that beta somewhere, I think I first found it in an old forum post, I'll try to look for it :D

https://imgur.com/a/KpsLtBI
by PhFoxy
Wed Feb 16, 2022 10:45 am
Forum: General Discussion
Topic: An older MTM2 build
Replies: 13
Views: 62559

Re: An older MTM2 build

Kmaster wrote:Nice find!
Indeed it seems like a new version, we currently have Beta 18 (the most common one) and Beta 29. So it must be the oldest we have ever seen. I'll take a look

Thanks! It would be interesting to see how the summit rumbles look like, I know that Hypercube was quite different early on.
by PhFoxy
Mon Jan 31, 2022 4:28 am
Forum: General Discussion
Topic: An older MTM2 build
Replies: 13
Views: 62559

An older MTM2 build

So while I was looking through the Internet archive I found an older MTM2 beta build than the one in MTMG
Not sure if any of you know about this but here it is :D https://archive.org/details/monster-tru ... ess-2-beta
by PhFoxy
Tue Dec 28, 2021 1:57 am
Forum: General Discussion
Topic: Jumpers Cloud
Replies: 1
Views: 32261

Re: Jumpers Cloud

by PhFoxy
Thu Dec 16, 2021 4:02 pm
Forum: Track Talk
Topic: Voodoo Island - "No" cuts
Replies: 9
Views: 64891

Re: Voodoo Island - "No" cuts

So gave the shortcuts another chance, They were pretty fun this time on time trials, Still not good in online racing, lol
by PhFoxy
Tue Dec 14, 2021 7:24 am
Forum: General Discussion
Topic: How to download MTM2 (Need your feedback)
Replies: 0
Views: 85662

How to download MTM2 (Need your feedback)

Hello! How is everyone? I've been noticing that some people have a hard time getting the game working or are not getting the full experience, So I made a tutorial video to help those people get the game working! Can you ladies and gentlemen tell me how well I did? If I missed something or added ...
by PhFoxy
Thu Dec 09, 2021 10:23 am
Forum: Testing the Message Board
Topic: testing a host...
Replies: 6
Views: 24236

Re: testing a host...

Hehe!
by PhFoxy
Sun Dec 05, 2021 2:03 pm
Forum: Utility Talk
Topic: Army Armstrong Voice Model is now on Uberduck.ai!
Replies: 9
Views: 38858

Re: Army Armstrong Voice Model is now on Uberduck.ai!

Hah! I had some fun with it. This tech is impressive. Wish I had this when I was a truck maker.


Hi Kmaster!
It's an honor to hear you say that. ^^
Yeah, it is impressive technology. I just love stuff like this, it gave me the opportunity to make Army's voice model, and I know this will make so ...
by PhFoxy
Thu Nov 25, 2021 3:52 pm
Forum: Utility Talk
Topic: Army Armstrong Voice Model is now on Uberduck.ai!
Replies: 9
Views: 38858

Re: Army Armstrong Voice Model is now on Uberduck.ai!

Hello! Just wanted to ask you how did you find this? Was it just like "What if we could have an Army Arm strong tts" hehe
by PhFoxy
Wed Nov 24, 2021 3:08 am
Forum: General Discussion
Topic: MTM2 gets an LGR shoutout
Replies: 3
Views: 30675

Re: MTM2 gets an LGR shoutout

:o) :o) :o)